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Build a Tower Defence Game with Unity and Blender [Promo]
In this course you will learn how to use AI, Pathfinding and UI development in Unity in addition to modelling and procedural texture generation in Blender.
Find it on Udemy here: https://www.udemy.com/course/tower_defence/ -
Can ChatGPT create a working Unity Project?
In this video I asked ChatGPT to show me how to make a bouncing cube un Unity. This is how it went down. -
Create a Scary Glitch Shader with Shader Graph Part 1
In this three part tutorial students will learn how to put together a Glitch Effect shader using Unity’s Shader Graph. The shader will work using vertex displacement and colour changes to distort a 3d model and implement a sine wave with random settings to control when the glitch appears.
This tutorial compliments the skills taught in my Ultimate Shader Graph Course. Get it with this 75% discount coupon: TUBE_SPECIAL
at https://www.h3dlearn.com/course/shader-graph.
Solution files available free for Patreons at: https://www.patreon.com/holistic3d -
Create a Scary Glitch Shader with Shader Graph Part 2
In this three part tutorial students will learn how to put together a Glitch Effect shader using Unity’s Shader Graph. The shader will work using vertex displacement and colour changes to distort a 3d model and implement a sine wave with random settings to control when the glitch appears.
This tutorial compliments the skills taught in my Ultimate Shader Graph Course. Get it with this 75% discount coupon: TUBE_SPECIAL
at https://www.h3dlearn.com/course/shader-graph.
Solution files available free for Patreons at: https://www.patreon.com/holistic3d -
Create a Scary Glitch Shader with Shader Graph Part 3
In this three part tutorial students will learn how to put together a Glitch Effect shader using Unity’s Shader Graph. The shader will work using vertex displacement and colour changes to distort a 3d model and implement a sine wave with random settings to control when the glitch appears.
This tutorial compliments the skills taught in my Ultimate Shader Graph Course. Get it with this 75% discount coupon: TUBE_SPECIAL
at https://www.h3dlearn.com/course/shader-graph.
Solution files available free for Patreons at: https://www.patreon.com/holistic3d -
Creating Interactive Grass with Unity's Shader Graph
This tutorial compliments the skills taught in my Ultimate Shader Graph Course. Get it with this 75% discount coupon: TUBE_SPECIAL
at https://www.h3dlearn.com/course/shader-graph.
Starter resource files available at: https://www.holistic3d.com/resources
Solution files available free for Patreons at: https://www.patreon.com/holistic3d
This series of tutorials will teach you how to create an interactive grass shader where a game object can be moved through the grass to displace it. Created with Unity's Shader Graph in the Universal Render Pipeline, you will follow along to build up this fun project.
You will learn:
- how to create a shader in shader graph without code
- how to perform vertex displacement to simulate a breeze through the grass
- how to set custom and blended colours on grass blades
- how to communicate with a shader via C# to provide changing values -
Creating Interactive Grass with Unity's Shader Graph Part 4
This tutorial compliments the skills taught in my Ultimate Shader Graph Course. Get it with this 75% discount coupon: TUBE_SPECIAL
at https://www.h3dlearn.com/course/shader-graph.
Starter resource files available at: https://www.holistic3d.com/resources
Solution files available free for Patreons at: https://www.patreon.com/holistic3d
This series of tutorials will teach you how to create an interactive grass shader where a game object can be moved through the grass to displace it. Created with Unity's Shader Graph in the Universal Render Pipeline, you will follow along to build up this fun project.
You will learn:
- how to create a shader in shader graph without code
- how to perform vertex displacement to simulate a breeze through the grass
- how to set custom and blended colours on grass blades
- how to communicate with a shader via C# to provide changing values -
Creating Interactive Grass with Unity's Shader Graph Part 3
This tutorial compliments the skills taught in my Ultimate Shader Graph Course. Get it with this 75% discount coupon: TUBE_SPECIAL
at https://www.h3dlearn.com/course/shader-graph.
Starter resource files available at: https://www.holistic3d.com/resources
Solution files available free for Patreons at: https://www.patreon.com/holistic3d
This series of tutorials will teach you how to create an interactive grass shader where a game object can be moved through the grass to displace it. Created with Unity's Shader Graph in the Universal Render Pipeline, you will follow along to build up this fun project.
You will learn:
- how to create a shader in shader graph without code
- how to perform vertex displacement to simulate a breeze through the grass
- how to set custom and blended colours on grass blades
- how to communicate with a shader via C# to provide changing values -
Creating Interactive Grass with Unity's Shader Graph Part 2
This tutorial compliments the skills taught in my Ultimate Shader Graph Course. Get it with this 75% discount coupon: TUBE_SPECIAL
at https://www.h3dlearn.com/course/shader-graph.
Starter resource files available at: https://www.holistic3d.com/resources
Solution files available free for Patreons at: https://www.patreon.com/holistic3d
This series of tutorials will teach you how to create an interactive grass shader where a game object can be moved through the grass to displace it. Created with Unity's Shader Graph in the Universal Render Pipeline, you will follow along to build up this fun project.
You will learn:
- how to create a shader in shader graph without code
- how to perform vertex displacement to simulate a breeze through the grass
- how to set custom and blended colours on grass blades
- how to communicate with a shader via C# to provide changing values -
Creating Interactive Grass with Shader Graph
This tutorial compliments the skills taught in my Ultimate Shader Graph Course. Get it with this 75% discount coupon: TUBE_SPECIAL
at https://www.h3dlearn.com/course/shader-graph.
Starter resource files available at: https://www.holistic3d.com/resources
Solution files available free for Patreons at: https://www.patreon.com/holistic3d
This series of tutorials will teach you how to create an interactive grass shader where a game object can be moved through the grass to displace it. Created with Unity's Shader Graph in the Universal Render Pipeline, you will follow along to build up this fun project.
You will learn:
- how to create a shader in shader graph without code
- how to perform vertex displacement to simulate a breeze through the grass
- how to set custom and blended colours on grass blades
- how to communicate with a shader via C# to provide changing values -
Training Cars with Genetic Algorithms Part 1
In this three-part tutorial, learn how to use the machine learning technique of genetic algorithms to train cars using the Unity vehicle physics system to determine the optimal settings to drive around a racetrack.
Learn AI techniques for games in Unity at https://www.h3dlearn.com/course/ai-2022. and use coupon: TUBE_SPECIAL for 75% off the regular price.
Become a Patreon to download the solution file at https://www.patreon.com/holistic3d. -
Training Cars with Genetic Algorithms Part 3
In this three-part tutorial, learn how to use the machine learning technique of genetic algorithms to train cars using the Unity vehicle physics system to determine the optimal settings to drive around a racetrack.
Learn AI techniques for games in Unity at https://www.h3dlearn.com/course/ai-2022. and use coupon: TUBE_SPECIAL for 75% of the regular price.
Become a Patreon to download the solution file at https://www.patreon.com/holistic3d.