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AI Made Accessible [PROMO]
Buy this course on Udemy: https://www.udemy.com/course/ai-made-accessible/?referralCode=DA9DD9E1182D9C47A6EA
Are you ready to demystify the world of artificial intelligence without getting tangled in complex code? Do you want to be empowered with the knowledge and skills to make the most of the rapidly expanding field of AI? Want to be prepared for this next digitized industrial revolution?
Then unlock the future now, with our AI Made Accessible course!
This course is designed for curious minds and non-techies alike, offering a friendly and accessible introduction to AI. Say goodbye to the fear and confusion surrounding this transformative technology. Our expert AI instructor, Dr Penny de Byl with her thirty-year depth of knowledge in this field, will guide you through the fundamentals, helping you harness the power of AI tools in your everyday life. -
Create a Procedurally Generated Walk Cycle in Unity Part 1
In this series of videos you will learn how to use code and mathematics to create a simple walk cycle animation in a 3D character within the Unity game engine using Inverse Kinematics.
Solution project available to Patreons - please support my work at https://www.patreon.com/holistic3d
Look out for the new Procedurally Generated Animation course at h3dlearn.com -
Create a Procedurally Generated Walk Cycle in Unity Part 6
In this series of videos you will learn how to use code and mathematics to create a simple walk cycle animation in a 3D character within the Unity game engine using Inverse Kinematics.
Solution project available to Patreons - please support my work at https://www.patreon.com/holistic3d
Look out for the new Procedurally Generated Animation course at h3dlearn.com -
Create a Procedurally Generated Walk Cycle in Unity Part 5
In this series of videos you will learn how to use code and mathematics to create a simple walk cycle animation in a 3D character within the Unity game engine using Inverse Kinematics.
Solution project available to Patreons - please support my work at https://www.patreon.com/holistic3d
Look out for the new Procedurally Generated Animation course at h3dlearn.com -
Create a Procedurally Generated Walk Cycle in Unity Part 4
In this series of videos you will learn how to use code and mathematics to create a simple walk cycle animation in a 3D character within the Unity game engine using Inverse Kinematics.
Solution project available to Patreons - please support my work at https://www.patreon.com/holistic3d
Look out for the new Procedurally Generated Animation course at h3dlearn.com -
Create a Procedurally Generated Walk Cycle in Unity Part 3
In this series of videos you will learn how to use code and mathematics to create a simple walk cycle animation in a 3D character within the Unity game engine using Inverse Kinematics.
Solution project available to Patreons - please support my work at https://www.patreon.com/holistic3d
Look out for the new Procedurally Generated Animation course at h3dlearn.com -
Create a Procedurally Generated Walk Cycle in Unity Part 2
In this series of videos you will learn how to use code and mathematics to create a simple walk cycle animation in a 3D character within the Unity game engine using Inverse Kinematics.
Solution project available to Patreons - please support my work at https://www.patreon.com/holistic3d
Look out for the new Procedurally Generated Animation course at h3dlearn.com -
Flocking Fish Demo
Demo video for fish flocking project/tutorial. Complete project files available in the asset store.
http://u3d.as/144v -
The Beginner's Guide to Animation in Unity [PROMO]
Course relaunched with updated content for Unity 2018 and 5 hours of extra content, challenges and projects. -
The Beginner's Guide To Artificial Intelligence 2022
This is a promo video for the new course. -
Goal Oriented Action Planning Part 9
In this short course Penny will take you through the principle components of the artificial intelligence technique called Goal-Oriented Action Planning. Following along in the Unity Game Engine you will begin creating a hospital simulation with nurses and patients.
Starter File available at: https://holistic3d.com/resources
Solution project available to Patreons - please support my work at https://www.patreon.com/holistic3d
Full-Course Available at: https://www.h3dlearn.com/course/advanced-ai-for-games-with-goal-oriented-action-planning
Use COUPON: TUBE_SPECIAL for 75% off! -
Goal Oriented Action Planning Part 10
In this short course Penny will take you through the principle components of the artificial intelligence technique called Goal-Oriented Action Planning. Following along in the Unity Game Engine you will begin creating a hospital simulation with nurses and patients.
Starter File available at: https://holistic3d.com/resources
Solution project available to Patreons - please support my work at https://www.patreon.com/holistic3d
Full-Course Available at: https://www.h3dlearn.com/course/advanced-ai-for-games-with-goal-oriented-action-planning
Use COUPON: TUBE_SPECIAL for 75% off!